Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Friday, February 1, 2013

Is Sports Just Entertainment?



Super Bowl mania descends on us, and the endless stories about the bowl clog sports and mainstream media outlets. I am always struck this time of year by how much of the coverage casually refers to the game as “entertainment.” A quick Google search culls over 934,000,000 references linking the two. It comes out in a different but telling way when athletes talk about themselves. Some athletes use to deflate the obsessive American hero worship that plagues by saying “I’m just an entertainer.” They don’t say, “I’m just an athlete”—being an athlete matters too much to them. They don’t say “It’s just a game”—the game really does matter. By refocusing on entertainment, the athlete like many commentators who dismiss things as “just” or “mere” entertainment downplay its worth by hinting it does not really matter too much.

I think this is a mistake. 

To entertain can involve activity worthy of respect and attention. Many domains of human excellence and achievement have their own inner logic and beauty and deserve respect, but they also entertain. This entertainment can bring joy and appreciation to us. The link between sports and entertainment matters.

James Carville famously remarked “Americans view politics and sports as entertainment.” I for one have no problem with being entertained by an activity. We use the word entertain to cover a huge range of experiences such as reading literature, attending concerts, conversing with a friend, playing or watching a game. Being entertained can involve appreciating an activity and its form, and beauty and structure. It can involve pleasure, but far more such as delight or being transported or learning.

Being entertained can arise from serious endeavor and being entertained does not reduce to pleasure. One can be entertained by tragedy or serious conversation or plays or endeavors like a political campaign. People can experience pain and sorrow as well as exhilaration or delight from entertainment.

The deep roots of the word entertain derive from two areas. The Indo-European root “ten” means “hold” or “grab.” These meanings continue through the French tenir to English. “Enter” suggests gathering together and inviting one inside to be together. The root of entertain points to people gathering together where they find their attention held by the actions or people or object they engage.

Being entertained does not just mean to be amused or charmed or even pleased. Entertainment does not require pleasure or happy endings. Art can entertain. People can entertain. Spectacle can entertain. Competition can entertain. But none guarantee that we made happy by it.

Being entertained means that we are grabbed; our attention is focused and we attend to what is before us. We can see, hear and experience in a visceral way. Good entertainment pulls us into the emotional, cognitive and perceptual possibilities of an experience. A book a play, a symphony, a class, a game, a conversation can entertain us.

All these experiences require is human attention and openness to experience. Entertainment can be a trifle for our amusement, but it can elicit profound emotions such as a symphony, rock song or a play, novel or inspiring lecture. All entertain but they capture our attention and interest at different levels. This engages us, and the level of engagement opens the possibility of learning or changing from the experience. At the least, entertainment can divert us and permit us to appreciate an experience, but it offers more. Entertainment can influence or change us. The key becomes the level of engagement from us that it captures from us.

I think that sports can be entertaining in all these ways because it can arrest out attention, engagement and influence our emotions. It can provide delight, sorrow, ecstasy, sadness or even boredom. It can call forth intellectual and emotional interest, study and attention. Almost any aspect of life can do this for people interested in a domain. The mimetic arts like dance, theater, and music evoke this reality with extreme clarity and power. Sports live in that same family.

What makes the entertainment of sports so compelling is that sports competition is open ended—we do not know and cannot predict the outcome. This means that every sport competition possesses an edge of uncertainty and risk—it is why I cannot watch when my team is trying to make a free throw with one second left or a field goal kicker is kicking a game winner with two seconds left.

The sheer uncertainty can compel attention and heighten interest and passionate engagement. I do not want to deny the capacity of scripted and predictable outcomes to entertain and educate us. Rereading a book, re-listening to a record or re-watching a movie can provide endless satisfaction and appreciation as well as being a Rorschach test of who we are at different times. But the possibility of the unexpected and the new adds luster and interest to entertainment. Sports possesses a reality and real time component that scripted life and works can never provide.

Art introduces competition all the time. Ancient Greece from which we inherit both our art and our sport connected them both with beauty— they conducted competitions for plays, dance and sculpture. They played war games from which western sports developed. Today we regularly stage juried art shows and competitions in all areas of art and production. Products and artists boast of winning awards at shows. These competitions with winners and losers supplement the competitive market place where over time products but also artists discover if people will spend money and time to appreciate, use and be entertained by their creations.

Sports can carry this uncertainty and competition to logical extremes, but we experience it in many areas of life. Every time a symphony or drama is performed, the script interacts with the unique interpretive power of the performers. In classical music credenzas permitted and encouraged improvisation and virtuosity among performers. In jazz the basic themes and structures open up to improvisation that defines the art. Live performance even of scripted art entertains in a unique and powerful way with the edge of risk and creativity that accompanies each new performance even of well-known classics.

Entertainment is quite consistent with powerful purpose and commitment. We see this in drama and performance art and in live human performances such as courts or war or politics or market competition. We can see it when painters or dancers or composers push established boundaries and rules to create new forms or reinvigorate old forms. None of these has guaranteed outcomes and all can entertain and engage by virtue of the uncertainty and risk and unpredictability of the competition.

Sport games synchronize a powerful narrative in a controlled way. Human life is rife with ambiguity and unknown outcomes. We constantly embark on risk ventures at work and at home. Competitive athletics both regulates and intensifies this driven contrast through games with rules that determine winners and losers within limited space and time. Winners and losers are clear and celebrated. But then the next game, the next competition, the next season begins again, just like life. Coach Nick Saban won his third national championship in four years in football and put it well, “I will have one day to enjoy this, then it begins again.”

John Rocker, one of the true knucklehead of recent baseball history, offers a different take. Defending the use of steroids in baseball he suggested that baseball and all sport really are just entertainment. "When people are paying their $80 to $120 whatever it may be to buy their ticket and come watch that game, it;s almost like the circus is in town."..."They wanna see some clown throw a fastball 101 mph and some other guy hit is 500 feet. That's entertainment."  It may be, but it is not athletics, just look at the World Wrestling Federation.

We can be entertained by sports in so many ways just as we can by art, people, politics, markets and the rest. I want to insist that being viewed as just entertainment does not denigrate sport just as it does not denigrate movies or drama or dance.

The ancient Greeks understood that each human practice involves skill and a unique form of beauty. Competition in sport or playwriting or inventing can breed excellence in achievement. It can push masters beyond themselves and motivate young artists and athletes and entrepreneurs to innovate, adapt and produce greater accomplishments. The Greeks also insisted that each practice possessed a unique dynamic and virtues and beauty that can earn our appreciation and respect.

Sports entertain us; just don't call it just entertainment.

Monday, November 12, 2012

Sports Fan Ethics

Being a sports fan is an existential choice. It involves a way of being in the world and relating to other human beings. The point of the game is being a fan involves a moral stance. It means acting in ways that impact others and the game. This  means it involves obligations and responsibilities. As a friend of mine reminded me,  spectators refer to "the team" and fans use the word "we."

This all became clear to me when I realize how early this all starts. Last week a major scandal erupted in Florida where the parents and fans of little league football had been indicted for betting on the games and hiring coaches who had criminal records amongst other things. Along with the incredible cost to the young student athletes and the horrible role models this provided, it reminded me again of how deep and important being a fan can be to many people, a link that can cause the craziness of Florida or a fun and important way to link to community and study and admire a form of human mastery.

Games depend upon rules. Athletes depend upon rules and conceptions of form and excellence. The very idea of winning requires rules that define what constitutes excellence, achievement and winning. The essence of competition builds upon the idea that rules govern behavior. Competition without rules reduces to war.

As I suggested, fans shape the environment and impact the athletes and competition. This involves them in the game and their influence, unlike spectators and audiences, carries a set of obligations; to be a fan is a moral stance about loyalty, commitment and participation.

I don't want to go overboard here, but as fans, people act, influence others and model for others. They infuse social gatherings with their presence and they pass on loyalties and relations to those around them.

Ideally a fan appreciates the team and sport and athletes. A deep aspect of being a sports fan lies in the aesthetic enjoyment (no true fan would use words aesthetic enjoyment) of the beauty and pure form of the sport they love. Being a fan involves people in communities of like minded people, so they can share common identity, emotions and conversations. Fandom through blogdom, bars and office NCAA pools demonstrates  and creates a subculture of identity, community and conversation. It enables people not only to vent and gloat but to discuss and appreciate the fine points of the form of the sport and the dimensions of its players.

All this suggests that the moral world of being a fan should involve respect for the game, players and fellow travellers. It means that fans can argue and shout and scream and holler, but it should occur within the bounds of norms of respect (these are elastic norms since some groups can use profanity laced diatribes and still laugh with and at each other). Simply by actions, taunts, movements fans force the athletes brain do do more and subtly can subvert the attention needed for a fine motor skill activity under active stress. Fan actions matter and influence games, no matter what athletes claim.

Fans have obligations to at least understand the game; you often see this dynamic played out in teaching younger fans the nuances or the painful experience of watching two people on a date, one a fan and the other bemused but trying hard to attend to the fan's nuttiness. You also see it among fans who can acknowledge the other team's excellence, "good play,"  "nice call," "good shot." You try to teach this to kids and neophytes so that they understand this is about both the sport and the team.

The problems emerge because of the identity pathologies of any community. Fans can become more committed to winning than the team or sport. The obsession with winning can be tied to collective need to feel superior (welcome to war again). The winning drive can coexist with another dynamic of identity--the we/they black/white world of asserting my identity and value by devaluing another. Racism depends  upon this dynamic, so does sexism.

One of the crucial borderland obligations of sports fans is how to treat opposing players and teams. If the fans have overinvested their identity in winning alone (if a fan arrives at the point where they cannot acknowledge a great play by an opposing player, they have crossed a dangerous boundary). (I must confess I have spent a decade booing and hating Alex Rodriquez for his betrayal of the Mariners and still cannot bear to acknowledge that he has any worth as a player or human being for that matter).

Here is a critical boundary area for fan. It is part of the oblgation to root for their team. Heckling and getting into the other guys head is more problematic but fits for a good fan. But as a coach friend of mine said "if you heckle, be clever, be good, but don't be cruel." We all know and appreciate good heckling, but more than a few fans personalize their screams or worse they invoke racists, sexist or foreign baiting (I am amazed at the number of mindless fans who shout "USA" when an international player is under pressure even when their own team may have three internatioanl players of their own, but who said consistency had anything to do with fans.)

One of the classic ploys, in movies at least, is for a coed to flash an opposing player to deflect their attention. A very clever and very subversive act occurred several years ago when California coeds created a fake coed identity named Victoria who engaged in on line chats with a UCLA player. At the game the Cal. rooters revealed the "Victoria" cheer and even quoted textings in their jeers/cheers/heckles. It ruined the players night and revealed a very clever and subversive use of the social web world of athletes.

However more than a few fans stalk players, abuse players and coaches mercilessly with profanity, racist and sexist catcalls and remarkably ugly comments to the players, coaches and administrators on line and through web sites.  I've sat by benches where fans spat on the players and those  nearby. The pseudo anonymity of the web as well as the fact that internet flames are not tempered by any sense of how they impact the people encourages the same sort of amoral or immoral behavior of being in a crowd. People lose their sense of accountability, respect and appreciation of both the sport, the humans and their own responsibilities. People who believe they are anonymous or lost in a crowd will do things they would never do if held accountable as an individual.

Contagion is a psychological reality where the emotional and behavioral actions of one person can change the emotional affect of others. In economic terms bad fans drive out good fans. In social psychology the haunting example of the death of Kitty Genovese reminds us all that people will stand around while another person is murdered waiting for others to act. In fandom  this "bystander effect" encourages people to stand around while one obnoxious idiot spews invective to hurt the players and infect those around him. The picture here is of a young kid giving finger--is  this what we want to hand on as fans? Like racism, bad fanhood is learned and handed on.

Another crowd effect encourages the darkside of fans. Being in a crowd that feels anger and rage encourages people to feel release from their normal moral commitments. The crowd encourages a form of anonymity and people who believe they are anonymous will do things they would never do if alone and accountable. The soccer riots in Europe epitomize all these coming together. The recent killings of fans as people stood around and cheered resembled gang executions.

Moral and psychological life is strange. Every good aspect of being a fan carries a shadow. Identity, common fate and language, particpating with others in emotional expression, if turned ever so slightly, end up with vile cruelty to other teams, to human players and to other fans.

Being a good fan matters and carries obligations. 





Monday, October 1, 2012

What Do Good Sports Referees Really Do?


Well the “replacement” referees of the NFL have been exiled, and the “regular” referees returned to a standing ovation, only to be booed ten minutes later. We all learned that the job of a referee is not easy and requires training, experience and presence. The NFL along with most fans assumed anyone could be a referee, now we know this is not the case. For one thing referees have to have enough integrity not to be corrupted, but that is only the beginning Good referees must not only be technically competent but must possess the authority and leadership to control the culture of the game on the field.

All sport competitions are GAMES, and games depend upon rules. The rules define the purpose and internal coherence of the actions among players. Rules define who wins and loses, how to score and above all what behaviors are permitted in pursuit of scores and victory. In the crucible of competition, rules require authoritative interpretation to hold the game together.  The replacement referee experience reminds us how central a “good” referee is to making sports competition work.

I want to think about the ethical and social role that referees play in sports competition. They key lies in the fact that referees act as the authority in a game. Good referees know how to technically call the game but good refs also influence the culture of play on the field with their authority. Both functions are vital and related.

·      They regulate the game by technically interpreting rules. They make calls and call fouls and enforce rules and penalties.
·      They control the “tone” and “tempo” of the game and profoundly influence on field attitudes and potential for mayhem.

First, the technical competence involves more than book learning. Like most professional areas, sports competition segments into levels of expertise and elite competition. As the level of competition rises, the speed, size and stakes or the games grow, so do the technical demands on the referees.

To be a technically competent referee a person must:
  •        Understand rules and be technically competent:
  •        Understand patterns of play;
  •        Be able to see violations under pressure and speed of play;
  •        Be clear and decisive in the calls;
  •        Know the tricks of the trade where players hide violations or fake being fouled;
  •       Withstand intimidation that players, coaches and crowds will bring pressure upon a referee.
Even good referees, however, will make mistakes. I live in Seattle and remember what referees did to the 2005 Seahawks in the Super Bowl. I am from the PAC10 where our referees grew into a national joke and miscalled several vital games on national TV. Reforming our referees was one of the major jobs of the new commissioner. I remember how umpire Jim Joyce destroyed Armando Galarrago’s perfect game with a blown call.

Even good referees will make mistakes just like good people will make mistakes. The key lies whether the error is an anomaly in a competent performance. If the referee or umpire has earned respect and credibility over time, people will give the referee the benefit of the doubt. They will “live with” the mistakes in light of an overall competence and professionalism that the players and coaches trust.

Experienced players and coaches know that mistakes happen and that mistakes tend to even out over the course of a game and season. You win some you lose some. This is true even as stakes go up.

While fans, coaches, and players may scream and yell, most will accept mistakes from honest and competent referees whom they know they will see again. This is doubly important so players can “let go” of a bad call and get their head back into the game. Players know that they will face these referees in the future. No player wants to create permanent animus with a referee who will judge him or her on a regular basis. The inexperienced and marginally competent replacement referees aggravated both these issues as players could not let go and eroded the authority and position of the judges.

The technical competence issues flow seamlessly into the authority/credibility issues. Referees earn part of their authority from their competence and fairness—their professional integrity. A good referee is a good technician. However this is not enough given the emotional energy and physical intensity, contact and aggression in the game. The competitive energy in games can feel like fusion reactors ready to blow escalate out of control and good referees provide the toroid field to hold and channel that energy.

Good referees earn a deeper authority and respect to perform the most important function. The “calls” take place in the context of the tempo, flow and feel of the game. Referees control the feel of the game, the level and type of social interaction among the players and set the critical boundaries for behavior that limits and focuses aggression and ferocity of players. Sometimes teams simply do not like each other and bring a deeper level of antagonism onto the field. Good referees channel the competitive energy, bound the potential hostility and keep opponents from turning into enemies on the field of play.

Players compete to win. They hate to lose. They strive for every minute advantage. Top competitors will live at the edge of the rules pushing to maximize any competitive advantage. In the heat of high stakes competition egged on by coaches and wild fans, players need incredible self-control to keep focused and keep their cool. They have a hundred reasons to get angry or retaliate during any game. Many players spew an endless stream of vitriol to get inside player’s heads and get them to lose it.

Referees buttress the players self control, and like parents referees give players an extra reason and incentive to keep it together under stress or temptation.

Holding the competition together involves artful leadership. One size does not fit all given the differences among players but also game contexts. Sometimes referees might calm players. They may talk, joke, and touch them. Sometimes they explain, sometimes stare down, sometimes coldly ignore. Somehow referees have to ignore and tame hyperthyroid coaches ranting at them. A referee may ignore a host of minor or meaningless violations to maintain a level of play and tempo and will focus upon critical or impactful violations. A referee can warn sometimes but at a critical moment may make a hard and harsh strategic call to affirm a boundary of behavior.

So controlling the tenor of the game involves a tightrope. You can hear coaches, crowds and announcers screaming “let them play.” It sometimes can feel like the “referees have taken control of the game” by their obvious and limiting calls. We talk about “ticky tack” fouls for minor infractions. Constant foul calls destroy the chance for either team to gain rhythm or momentum. This undercuts the skill and proficiency of both teams as well as enjoyment of the game. Yet at other times, players verge on violence; too much pushing too much after the play contact; too many hard fouls. The sport does not matter, but at the tipping point where aggression erupts into mayhem decisive referees must do the exact opposite and call some hard and quick and decisive fouls to stop the spiral of anger and physical contact that can coil out of control. They have to take control of the game.

In the NFL debacle the referees were bad on two counts. They were not corrupt and were well intentioned, but they were not competent and they had no authority. The more errors they made the less chance they had to develop authority. So the number of minor skirmishes escalated; coaches grabbed them; players pushed and informal violence on the field crept up along with the bad calls and wavering decisions.

The downward vortex of disrespect, errors, mounting violence and frustration were destroying the game on the field and endangering players. Good referees create a holding environment for the competitive passion and ferocity and tension of the game.

A friend who is a superb referee once told me, "I know I have done my job when I am invisible." He got it exactly right, a good referee shapes and flow and fairness and competence of a game that enables the players to play at their highest capacity and we focus on the play, not the rules. This NFL experience had far less to do with the technical competence and far more with the deeper moral role of referees as the stewards of behavior and culture on the field of play.